Pocketmodel game




















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While we do not have a specific code against cursing, we do ask to keep blatant use to a minimum out of respect for users with children who view the page. PotC Wiki Explore. Black Pearl Queen Anne's Revenge more Cast and Crew. The Brethren. Administrators Black Caesar Gundolf Explore Wikis Community Central. Register Don't have an account? The game has aspects of both miniatures and collectible card game genres. It is similar to WizKid's Pirates Constructible Strategy Game in some aspects, most notably the styrene constructible game pieces, which makes them both PocketModel games.

The core gameplay however differs in many fundamental ways, most notably in how movement is handled, and the addition of cards, which adds the strategic element of deck construction which is most often found in CCGs. It derives its content from all six Star Wars movies and the franchise's Expanded Universe. An expansion to the game, entitled Ground Assault, was released on November 14, The third 'release', entitled Order 66, was released on March 5, Several more expansions are slated for release the same year, including Scum and Villainy, Clone Wars, Secret Weapons, and Galaxy at War, as well as a promotional release for the multimedia The Force Unleashed coinciding with the release of the video game.

The game was produced until November 10, , when Topps terminated the game company's operations. The game is played out in turns between players. Each player has a deck of included trading cards, and a fleet of playing pieces, called units.

Each unit has a cost value represented by "build stars". Build stars are often referred to by combat cards, objective cards, and in the rules of the game. Each unit also has four values Attack, Damage, Defense, and Shields. Units that a player controls in the game are called friendly units.

Units that the opponent controls in the game are called opposing units. A game is played with 30 build stars worth of units, along with a deck of at least 30 cards. The playing field consists of a home zone for each player and one "contested area".

Players use units to "strike" objectives three face-down cards in their opponent's home zone while defending their own home zone's objectives against opposing units. In order for units to "battle" each other, both players roll 2 6-sided dice and play battle cards see below. The combatants then add their attack values to their roll. If the attack total meets or exceeds the opponent's defense, a hit is scored. Both players check for a hit simultaneously.

If the damage sustained is greater than the shield value, the opposing unit is destroyed. A player loses when either all friendly units in play or all of their objectives are destroyed.

There are two types of cards in this game: Combat cards and Objective cards. Combat cards can be played only during a combat action, and they have special effects on the battle. Objective cards mainly can be used only in the home zone of the player that the card belongs to, and grant special bonuses to certain units.

With the release of the "Scum and Villainy" expansion, new objectives, called Forward Objectives have special abilities allowing them to be played elsewhere. Objective cards represent essential resources that opponents will seek to destroy. Although not pertinent to game play, cards are numbered in each set according to rarity, beginning with common cards, then uncommon, followed by rare.

Though not any rarer than previous rare cards in a set, the last few cards are printed with foil. These were initially exclusive to combat cards bearing images of prominent characters from the Star Wars universe.



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