Star trek starfleet academy pc game




















If you don't, your beautiful starship will be instant space junk! Your hull can't be repaired during a mission.

So when you limp back to a starbase, it's gotta look bad! These are the simulated voyages of the starship Enterprise on its stage mission to explore strange new worlds, seek out new life, and boldly go where no SNES game has gone before. Enterprise from the original TV show and movies. Trek transports you to Starfleet Academy as a cadet, where you must lead a starship through tough simulator missions.

From the bridge, you control five ship's stations. The solid controls make it easy to use the stations and fly your starship. The game places equal emphasis on exploration and fighting, so it challenges your investigative skills but doesn't fry your fingers. The 30 missions offer wide-ranging game play with enough Star Trek references to fire up any Trek vet's imagination.

Tasks include ship-to-ship combat and investigating strange deep-space phenomena. ProTip: Long-range sensor scans are required to make some deep-space objects appear on the sensor display. You navigate in a first-person perspective with a view screen that provides visual info and a sensor screen that displays digital data. PRO The sounds get a effective passing grade based on the faithful rendition of the Star Trek movie theme, but the effects are not only mediocre but un short supply.

Trekkers may argue vehemently over who's the better captain -- Kirk or Picard -- bur they'd all like to do one thing: command the Enterprise. Here's their chance. Do you think you've got what it takes to control your own starfleet ship?

Interplay's latest creation lets you start off in the ranks of the Starfleet Academy, where you will train for the position of captain. This game won't be a simple walk in the park. You will have to know the bridge like the back of your hand, and be able to respond to trouble of all kinds in an instant. There are all sorts of simulations you can run while you are training. You also have space battles between ships.

Select what kind of vessel you want to go against, and fire away. Captain's log, Stardate: Unknown. A new cadet has just entered Starfleet--Academy. This cadet is you. Learn the intricate parts that make a starship work, from Starfleet protocol to actual hands-on training aboard several different starships. Via the combat Training Mode, you have access to a number of scenarios, even most popular in the Star Trek television show. Everything happens exactly as it did in the episode, even the dialog between officers is intact.

The only difference is you control the action. This is an incredible action game that will appeal to any fan of the old Star Trek series. Encounter Klingons, Romulans, and text books in this excellent simulator. You become a cadet at the famed Star Fleet Academy, which unfortunately isn't as coal as you thought it might be. The graphics aren't all that hot and the classic missions don't really affect the game outcome at all.

You become a cadet at the famed Star Fleet Academy, which unfortunately isn't as cool as you thought it might be. For space cadets, it's strictly C-average. As a cadet in the Picard-era Star Fleet Academy, you command eight ships through 30 missions.

The gameplay is sporadic, however Sometimes it's interesting, sometimes it isn't. Smooth controls let you easily access five ships' stations, but extended downtime while warping drains your adrenaline. The graphics and sound fluctuate. The pix are sharp overall, but the first-person view-screen visuals lack pizzazz.

The soundtrack's repetitive Star Trek movie theme will drive you crazy. You watched every episode of the "real" Star Trek religiously. It didn't matter how bad the acting was -- they were legends and you wanted to be part of their crew. Interplay's latest Star Trek game allows you to walk in their footsteps as a cadet at the most celebrated training facility in the universe -- Starfleet Academy. Test your ingenuity, leadership, and courage and discover if you've got what it takes to command a starship or if you're destined to wear a red shirt.

You are put in command of a group of cadets with a lot of potential and more than a few problems. You will have to work with each member of your crew to overcome their shortcomings and build them into a solid team that can take on all challenges. The gameplay in Starfleet Academy is split between adventure-like story sequences and combat simulations.

The story is told through video clips where you interact with the cadets under your command and also meet with Trek heroes such as Sulu, Chekov, and Kirk. You don't have much control over the story section of the game, which is a bit of a letdown—the previews and hype implied that you would have a chance to move about the Academy. All you interaction is limited to selecting dialogue responses and then sitting back to see the results.

It would have been much nicer to have more of a true adventure-game style interface for the story elements. Overall the acting in the video clips is well done, with a few glaring exceptions, most notable the enemies you get to meet while in the simulator. Even with the limitations of the format the storyline that unfolds as you progress through the game is well done and worth the time spent to watch it. The other major part of the game is the combat simulator.

However, Forrester uses the opportunity to blow out the timers on the explosives while Kirk subdues the Vanguard with a phaser set on wide-angle stun.

Shortly before graduation, Forrester and Sturek are able to complete their analysis of the alien attackers, whom Sturek names the "Meclanti", and believe they have found a way to communicate with them by mimicking their actions.

The Academy board is impressed and, with Captain Kirk's convincing, gives Forrester's crew of cadets command of the Enterprise for two months in an attempt to locate the Meclanti. The new crew of the Enterprise sets out into space.

Near the Klingon Neutral Zone , the Enterprise finds more evidence of Meclanti attacks and is soon alerted by a distress call from a Klingon planet that the Meclanti are in Klingon space. With permission obtained from the Klingon planet to cross the border, the Enterprise comes face to face with the Meclanti. Sturek's plan to mimic the actions of the Meclanti proves successful and communications are established. The Enterprise crew learns that the Meclanti are searching for a planet rich in dilithium crystals to sustain themselves and promise to find them such a world within Federation space.

However, a rogue band of Klingon ships arrives and plan to destroy the aliens once and for all by detonating the system's star and wipe them out with a supernova. The Enterprise is able to destroy the rogue Klingons, save the Meclanti, and keep them out of the tensions between the Federation and the Empire.

Returning command of the Enterprise back to Captain Kirk, the captain informs them that Chancellor Gorkon is most impressed with the Federation's actions in this matter. While Kirk is skeptical about Gorkon's motives, he raises a toast to the next generation of Starfleet of which Forrester and his crew are sure to be a part of.

Memory Alpha Explore. Christopher Pike Number One. James T. Generations First Contact Insurrection Nemesis. Memory Alpha. Explore Wikis Community Central. Register Don't have an account? Star Trek: Starfleet Academy game. View source. History Talk Do you like this video? Play Sound. Real World article written from a Production point of view.



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