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When you normally use the clock, it has a generic chime to keep pace with the time. But if you press and hold the A button for five seconds, you'll activate Sound ON Mode, which replaces the chime with the music and sound effects from the game being depicted onscreen. When you're on the timer setting screen, press and hold the A button for five seconds.
This will activate Time Attack Mode, in which you're tasked with killing 21 enemies as quickly as possible. When on the title screen for Vermin, press and hold the A button for five seconds. This will unlock Game C, which is harder than the other options. If you don't want to use the code to unlock the Second Quest in the The Legend of Zelda, you can do it the old fashioned way by beating the game. Once the Countdown Timer Mode runs out of time, don't press any buttons to continue.
Instead, leave it on the same screen for 30 seconds. A fairy will suddenly appear and fly around in the background. The longer you leave it running, the more fairies will appear. If you don't press any buttons for three minutes, the console will automatically enter Sleep Mode.
When it does, some bonus art may appear. There are 11 images in total, and the one that appears depends on what game was being played when it went into Sleep Mode, as well as what time it is.
In some labyrinths, you'll encounter a Goriya who will grumble at you and refuse to move until you give him your bait in exchange for him letting you go forward. However, there is a way to keep this from happening. When you return to your game, you'll find that you still have your bait but the Goriya is no longer there. As soon as you enter Level 1, exit. Then, go back into Level 1. You will notice that the northern door is now unlocked. Kill all the enemies except for one in a particular screen, and next time you go through there will only be that one enemy there, instead of them all coming back.
Before entering Gohma's room, ready the bow and arrows. Now go inside and quickly shoot an arrow. Gohma will be exactly in front of you with his eye open so he will die in one shot.
If you bought a red-colored Water of Life, when you use it once, it turns blue, meaning you can only use it once more before it disappears. Doing so will make it red again. If you're touched by a flashing bubble, instead of waiting for its curse to wear off, immediately blow the whistle. The moment you stop playing, you'll have the ability to use your sword again.
NOTE: This trick doesn't work against the red bubbles in the second quest. As you probably know, the file select screen keeps track of how many times you die in the game. To die and have it not count against you, quickly press A, B, Start, and Select as Link is spinning around before he falls down, and select Save and Quit. The game should reset. Now load up the file you were playing, and you should continue as if you lost, only the loss will not register on the file screen!
OK, go to the screen above the screen where the first sword is found at the beach use the screen warp glitch and you will be in the water. Link will fall into the water, and when you come back you will be at the top of the map near the bridge. At the start of the game, go down to the beach, to where the L-1 sword is. Don't pick it up! Instead, use the screen warp glitch to go west, and hopefully the sword will have floowed you onto the next screen. If it does, pick it up.
If it doesn't, go back east and try the screen warp again. After you get the sword, go back to the screen the sword is normally in, and you'll see a shield. Pick it up, and your shield will be downgraded to Level 0. It works just like an ordinary shield, except it is invisible. Go to the room before Nightmare Battle in Tail Cave and go down stairs.
Go to left screen down in the side-scrolling area. Screen warp from left screen-to-right screen. If done properly, you should land on a pillar. Push right, and you should jump off the pillar, and end back up in the room before the Boss Battle. You now can walk through stuff. Now to start getting the bracelet. Go south through the doorway. You should hop from the sky onto the next room.
Walk along the edge of the wall and go into the west doorway. If you go too far into the wall, you'll drown. Go through the blocks in the next room and through the north doorway. Go up in next room and hop over the holes and the keyhole up to the elevated platform. Go through west doorway. Go in front of chest and open it.
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